The editorial entries by Jake Thornton in White Dwarf issues 196, 197, and 198 provide an interesting glimpse into the early stages of what would become Thorkinson's Island. These articles hint at the beginning of a larger campaign being planned at the White Dwarf studio, capturing a sense of excitement and creative energy within the Games Workshop team. The editorials reveal the internal discussions and challenges that come with designing a massive campaign—choices about which armies to field, how to structure the rules, and the inevitable distractions that arise in a busy studio environment.